GAME THEORY

23 april, 2020

Circle leaders:

Gusmanova F.R., Ph.D., Associate Professor, Department of Informatics, FIT

Turganbaeva A.R., Ph.D., Senior Lecturer, Department of Informatics, FIT

Time: Tuesday at 16.00 

Audience: 207

Cost: Free

The course is intended for: students 2, 3 courses FIT

The purpose of the course: the study of game theory, in which mathematical models of decision making are used in conflict situations, while recommendations are developed on the reasonable behavior of the participants in the conflict (determination of optimal strategies for the players' behavior).

Description: Because of mastering the course, students will learn to apply the principles of maxmin and minimax, to understand the Matrix games and games with nature. The course provides an opportunity to study various strategies and methods for solving games, using algorithms for the numerical implementation of them on computers. Students will also be able to make decisions in mathematical models in conditions of uncertainty and in conditions of risk, which will allow them to understand that regardless of the purpose of the game and its circumstances, there will be a strategy that will achieve success.

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